Process

Before you Start

Please start your webquest journey with a pre-test to check our your knowledge of planes, flight and the field of aeronautics.  Turn in your pre-test score to your teacher.  Thanks....enjoy your flight.

The Plane Game

 

Activity #1 Flying Vocabulary    

Flying has a vocabulary all its own. You will need to define the following terms as they relate to air planes or flight; you may use the following sites to do so:

HyperDictionary

What is Aeronautics?

Aviation, Aerodynamics, Air, Airfoils, Ailerons, Bi-plane, Combustor, Compressor, Drag, Elevators, Fan, Fin, Flaps, Fuselage, Gas Turbine, Gravity, Hypersonic, Landing Gear, Laws of Motion , Lift, Mach 1, Mixer, Nozzle, Pitch, Propulsion, Regimes of Flight, Roll, Rudder, Slats, Spoilers, Stability and Control, Shock Wave, Sonic, Boom, Sound Waves, Speed of Sound, Subsonic, Supersonic, Transonic, Tail, Thrust, Turbine, Weight, Wings, and Yaw

Step 1 - Ask the teacher for the word or words from the list that you will be defining.

Step 2 - Separate the plane definition or definitions into four categories: Forces, Study of planes, Speed, and Maneuvers.

Step 3 - Define each word on a 3 x 5 card and place the card on the appropriate part of the plane poster or designated cloud. 
 

Activity #2  How Things Fly!      

Use the following links to learn how different living organisms taught humans how to fly.  You and a partner will be responsible to create a presentation of your new found knowledge on one specific animal's correlation to planes. You and your partner may use Power Point or Key Note.  The presentation will have a minimum of five (5) slides and must include the following information or answer the following questions.  Your team may add pages if you need to.  Please include graphics to help demonstrate your ideas.

Page One:  Introduction Page-Introduce your animal and your team.

Page Two:  Answer the question-How does your animal fly?

Page Three:  Answer the question-How did your specific animal help to create the modern plane?

Page Four:  Answer the question-Why can't we fly like birds?

Page Five:  Explain one of Newtons Law's using examples.

Boeing Wonder of Flight
Animals
National Space and Air Museum

 Activity #3 Plane Math

Use the following links to access the mathematical aspects of flying.  Within each of the nine activities of Plane Math Applying Flying, you are required to do both the lesson and the meet me links.  At the end of each lesson, turn in your final answer to Mr. Cronk or Mr. Geese.

Use the following links to access the mathematical aspects of flying.  Within each of the nine activities of Applying flying, you are required to do the lesson and the meet me links.  At the end of each lesson, turn in your final answer. 

Day One


Click on the Flight Path link.  Follow directions and complete the activity.  At the end, turn in the route that you chose that was the shortest.  Make a list of which city you started and each city you landed at to get to the final destination.  Write down the total number of miles you had to fly.

Click on the Plane Capacity link.  Work through questions #2 and #4, solve and write down the answers.

Click on the Runways and Take Off link.  Answer questions #4, #5, #6, #8.  Solve and write down the answers.

Click on the Birds Eye View link.  Answer the following questions:
1.    What is a line segment?
2.    What is a polygon?
3.    How many sides does a triangle have?
4.    How many sides does a quadrilateral have?
5.    How many sides does a pentagon have?
6.    How many sides does a hexagon have?
7.    How many sides does a octagon have?
8.    How many sides does a decahedron have?
9.    How many sides does a triangle, quadrilateral, pentagon, hexagon, octagon, and a decahedron have in all?

Day two


Click on the Lift Off link.  Work through the activity.

Click on the Time Flies link.  Work through the times on this link.  Know how to convert hours to times.

Click on the Pie in the Sky link.
What does (CLR) mean?
What does (SCT) mean?
What does (BKN) mean?
What does (OVC) mean?

Click on the Go Fly a Kite link. Answer the following questions:
What is a frame and what purpose does it serve in the kite?
What is the kite covering and what purpose does it serve in the kite?
What is the tail and what purpose does it serve on the kite?
What is the bridle and line and what purpose does it serve on the kite?

Click on the Filler Up link.  What types of materials could you use to build a kite at home?

Go to the Pioneer Plane link and click on it.  Do the activities linked to Amelia Earhart  and Jimmy Doolittle.  They both have math activities in them that require thinking.  ENJOY!


Activity #4 How Planes Fly  

1.  Look at the following link to learn about the forces of flight.  Read through it with a partner.  

Flight Forces

2.  Look at the next link to learn more about the forces of flight.  In groups of two conduct the activities listed under each force of flight, discuss these and be ready to share your observations with the class.

Forces of Flight  

3.  Print out the Four Forces of Flight Worksheet to learn about the four forces of flight and use that knowledge toward designing your own flying machine.  Complete the worksheet and turn it in to Ms. Darby or Mr. Cronk.                            

       

  

 

Activity #5: History Timeline   

The middle school will create a timeline of the history of aviation from 400B.C. to the Present.  The timeline will stretch the length between two classrooms.  The  framework of the timeline will have the categories and dates.  You will fill in the details of aviation history through investigating your assigned topic at the following link.


Use this link for your assigned timeline era.

History of Flight

1.  You'll be assigned a topic through a random drawing.
2.  Investigate your topic.
3.  For each date (year) listed in your section, answer the 5-W questions (who, what, when, where, why (how). 
4.  Place this information in individual WORD documents in this format.  

5.  When printed, your information should fit on a 3x5 index card.

Title (from website)

When:
Who:
Where:
What:
Why (How):


Activity #6 Flight in Work        

You will be interviewing a panel of individuals who depend on flight in their daily work.  These people include; wildlife biologists, Federal Express employees, bush pilots, law enforcement officers, smoke jumpers, emergency medical employees, military, etc.

  1. Form a group of no more than four (4) classmates.
  2. Individually record five (5) facts that you did not know before participating in the panel interview.  This is due by the end of the day following the interview to Mrs. Cramer.

Activity #7 Follow directions  

"paper airplanes"     

       

Students will demonstrate their ability to follow directions and create a specific paper airplane.  Students will need to create at least three (3) different planes. 

Step 1

Go to the Basic Plane website and create a basic paper plane.  Show your plane to either Ms. Darby or Mr. Cronk as evidence of completion.

Step2

Go to the Simulator website and practice flying virtual paper airplanes. Record the longest distance, the highest altitude, the longest time aloft, and the maximum revolutions (if any) for your planes. Put your name on your paper and turn into either Ms. Darby or Mr. Cronk.

Step 3

Go to the Patterns website and choose three paper airplanes to create and create them following the directions given.  You will be evaluated on how well you followed the directions and how well your plane is created.  

Step 4

After each 6th, 7th and 8th grade students has completed all three of their airplanes you will have a contest to determine who's plane can go the furthest distance and who's plane can stay "in the air" the longest.  Winners will receive model airplane kits.

  1. For the "distance" category, each student throws his or her paper airplane while the teacher records distances in feet and inches. All distances must be measured from the starting line to the point where the plane first touches the ground or floor -- not to the final resting place if it slides. Each student has up to three chances to get his or her best distance.

  2. For the "time in air" category, each student throws his or her airplane while the teacher times the flights with an accurate stopwatch. Report the times in seconds and hundreths of a second. (Example: 2.45 seconds.) Each student has up to three chances to get his or her longest "time in air."

  3. When all results are in, determine two winners: the student who makes the airplane that flies the farthest; and the student who makes the airplane that flies the longest time.

 

Activity # 8  Research A Famous Aviator or Aviatrix
1.  Sign up for your choice in Mrs. Cramer's room.
2.  Go to the link(s) of your pilot.
3.  Take notes about the information below.
4.  Create a graphic organizer that includes:

  Noel Wien founded the first airline in Alaska. 

Noel Wien                

Noel Wien Site 2

Carl Ben Eielson was the first to fly airmail in Alaska.

Carl Ben Eielson

Carl Ben Eielson Site 2

Bob Reeve was named "Alaskan of the Year" in 1972.

Bob Reeve

Bob Reeve Site 2

  Marval Crosson was the first female in Alaska to receive a pilots license.

Marvel Crosson

Ellen Paneok was a famous Alaskan Bush Pilot.

Ellen Paneok
Ellen Paneok Site 2

  Don Sheldon is known as a "true American hero."

Don Sheldon

Howard Hughes was a billionaire!
Howard Hughes

  Russell Merrill has an airport named after him.
Russell Merrill

Russel Merrill Site 2

Russell Merrill Site 3

Clyde Cessna w
as once an automobile salesman.   
Clyde Cessna

Clyde Cessna Site 2

Clyde Cessna Site 2



Wiley Post flew around the world!
Wiley Post

Wiley Post Site 2

Ameila Earhart is one of the most famous early female aviators. 

Amelia Earhart

Amelia Earhart-Site 2

Charles Lindbergh was the first person to fly across the Atlantic Ocean nonstop.

Charles Lindbergh    

Charles Lindbergh Site 2 


 
Joe Crosson was a national hero.
Joe Crosson

 

After you are done

Once you have completed all of your activities, your final step is to take a post-test to check out your knowledge of planes, flight and the field of aeronautics.  Turn in your post-test score to your teacher.  Thanks....we hope you enjoyed your flight.

The Plane Game